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PATCH NOTES

June 15, 2026 Multiplayer Status

Multiplayer established the foundations for synchronized co-op combat, but further gameplay work is paused while the single-player campaign takes priority.

Multiplayer

  • Established up-to-three-player foundations with server-authoritative enemy fire and synchronized projectile spawning, impacts, and expiration.
  • Shields absorb damage before hull health, while miniboss and final-boss state foundations, impact visuals, and audio synchronization were developed.
  • Further multiplayer gameplay development is paused while the single-player campaign and presentation receive priority.