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PATCH NOTES

June 30, 2026 Campaign Worlds Update

Levels 3 and 4 broaden the campaign from frozen-world hazards to a planet-core gauntlet built around redirecting, reflecting, and consuming fire.

Level 3: Frozen Planet

  • Added a campaign route that moves from space toward a frozen world through mines, slowing effects, laser hazards, proximity-sensitive missiles, and escalating planetary combat.

Level 4: Planet Core Descent

  • Added projectile-control encounters featuring attacks that redirect player fire, shield-regeneration zones, timed projectile reflection, and void bombs that consume shots.
  • The final boss combines mechanics introduced during the descent.

Campaign Expansion

  • Added new environments, bosses, stage backgrounds, dialog, music, and progression support for both worlds.