June 30, 2026 Campaign Worlds Update
Levels 3 and 4 broaden the campaign from frozen-world hazards to a planet-core gauntlet built around redirecting, reflecting, and consuming fire.
Level 3: Frozen Planet
- Added a campaign route that moves from space toward a frozen world through mines, slowing effects, laser hazards, proximity-sensitive missiles, and escalating planetary combat.
Level 4: Planet Core Descent
- Added projectile-control encounters featuring attacks that redirect player fire, shield-regeneration zones, timed projectile reflection, and void bombs that consume shots.
- The final boss combines mechanics introduced during the descent.
Campaign Expansion
- Added new environments, bosses, stage backgrounds, dialog, music, and progression support for both worlds.