July 12, 2026 Progression and Balance Update
Early campaign progression, talent paths, and encounter balance receive a foundation pass that makes the first climb clearer and more responsive.
Campaign and Talents
- Expanded stage and level progression, encounter timing, and early talent-tree support.
- Progression restrictions and combat scaling received a balance pass to make advancement more deliberate.
Bosses and Combat
- Improved boss health and shield feedback so major encounters communicate their durability more clearly.
- Refined enemy missiles, player combat behavior, and difficulty tuning for a steadier early campaign.