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PATCH NOTES

August 17, 2026 Cockpit and Solaris Update

Campaign selection moves inside the cockpit, while Solaris gains independently managed twin beams and readable sustained-fire heat.

Campaign Cockpit

  • Replaced the campaign-map presentation with a cockpit view from between the pilot seats, using blue holographic panels for the selected level and mission details.
  • Campaign media changes with progression while locked future destinations remain inaccessible, keeping navigation inside the ship rather than a disconnected menu.
  • Static imagery remains available when background media cannot be used.

Solaris Dual Lasers

  • Solaris now carries a second continuous laser. Primary and secondary beams fire from separate positions and are controlled independently.
  • Each beam tracks its own charge and heat in the HUD. Sustained fire builds heat, releasing the trigger cools from the remaining state, and overuse forces a short recovery.
  • Beam color moves from blue through orange to red to make heat readable at a glance.

Beam Interactions

  • Solaris beams now correctly interact with enemy missiles, Level 2 crystal shards, reflectors, wormholes, void bombs, and gravity effects.