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PATCH NOTES

A Wider Window Into Hot Chocolate

The full game and demo now fill the available screen in menus and gameplay, with responsive world sizing, sharper high-density rendering, and accurate controls after resizing.

More Room to Play

  • The game and demo now use an edge-to-edge viewport in menus and gameplay. The old centered 16:9 frame and its surrounding border no longer limit the playable presentation.
  • Wider displays reveal more space horizontally; taller displays reveal more vertically. The world adapts to the screen's shape instead of stretching ships, scenery, and menus to fit.
  • The canvas also accounts for your screen's pixel density, keeping the image appropriately scaled on high-density displays. This happens automatically and does not add a new resolution setting.

Resizing Without Losing Your Place

  • Mouse and pointer positions now follow the expanded play area, so aiming and menu interaction line up with what you see.
  • When the browser window changes size or orientation, the map keeps its current progress and the pilot remains within the playable bounds.
  • The old F11 fullscreen prompt has been removed because the game already fills its available window. You can still choose your browser's fullscreen mode if you want it.