Visual Profile
Solaris is not a long fighter. Its playable silhouette is compact, broad, and almost circular. Grey armored shoulders wrap around an octagonal blue-white reactor at the exact center of the hull. A narrow laser spine projects from the top of the craft, a short engine block anchors the bottom, and translucent crescent emitters extend to the left and right. The result resembles a mobile containment device more than an aircraft.
Hold the Beam
Solaris replaces ordinary bullets and missiles with two precise continuous lasers. Each beam can maintain its own aim, allowing the pilot to cut separate paths through a formation or concentrate both cores on one durable target. Its damage is high, but the ship's moderate speed and light protection make positioning more important than pursuit.
Recovered Schematic
The schematic found after Through the Fracture lists helio-ceramic conduit screws, photon focusing collars, superconductive beam couplers, dual-core capacitor lattices, and a prototype stellar containment prism. The parts describe a ship whose hull exists primarily to keep star-like energy stable, divided, and pointed away from its pilot.
Archive Accuracy
The previous elongated wiki interpretation has been replaced. The current render preserves the in-game ship's round body, central reactor, dorsal beam spine, short lower block, and twin crescent emitters.
Abilities
Dual Continuous Lasers
Two independently aimed beams maintain exact pressure instead of firing ordinary bullets.
Laser Turrets
Deploys a damageable side-mounted laser unit that attacks one enemy; later ranks strengthen its tracking and damage and add a permanent unit on the opposite side.
Electric Lasers
Temporarily turns the primary beam orange and arcs supplemental electric damage to nearby enemies, with later ranks expanding reach, damage, and target count.